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Aktualisierungen & Versionshinweise

New adventures, improvements, and fixes from Northern Forge.

Server version 1.139

Changes

  • Support for Terra's Day event
  • Memory hunting is now available to Tier 3 players
  • Bug fixes

Server version 1.138

Changes

  • Increased the stats and effect of the Eastern Regalia
  • Increased the Attack and reduced the Resistance penalty of the Aaru and Arisen Aaru Headwraps
  • The Arisen Dynasty gear for thief classes now gives access to the stance "Curse of Sekhmet"
  • "Curse of Sekhmet" functions similarly to Bloodshift, but includes damage over time instead of stat bonuses

Server version 1.137

Changes

  • Removed the randomness of Herbalist daily rolls. Recipes will now always show when the Herbalist is the required level for a recipe's tier
  • Fishing will now result in fish more often than items or battles
  • Fixed an issue that prevented the Eastern Regalia's effect to scale with quality
  • Support for the new Starter Pack, rolling out to new players over the next few weeks

Server version 1.136

Changes

  • The "Sands of Aaru" skill will now use either your magic or attack stat, depending on which is greater
  • The Sphinx Kit monster now has "Delay Strike III", opposed to "Delay Strike"

Server version 1.135

Changes

  • Reduced the floor count of Guild Trials
  • Quest and Event monsters can no longer be encountered when completing Guild Trials (these monsters are still obtainable via Monster Aspect charging)
  • Changed monster horde generation in Guild Trials to lead to more manageable encounters
  • Guild Trials battles can now occasionally result in Proofs of Distance

Server version 1.134

Changes

  • Adjusted the cost of the Beastfelled Summoning Scroll to 7/7/7
  • Removed the "The Dioscuri" event from February

App update v3.10.2

Changes

  • New Codex
  • Basic & advanced game topics added
  • More information in all sections
  • Monument floors now have reduced size
  • Origin Town themes - stay tuned for February!
  • Bug fixes, visual tweaks, and more

App update v1.5.2

Changes

  • New Codex
  • Basic & advanced game topics added
  • More information in all sections
  • Monument floors now have reduced size
  • Origin Town themes - stay tuned for February!
  • Bug fixes, visual tweaks, and more

Server version 1.133

Changes

  • Event Summon Spells now additionally seed in Arcanists again
  • Reduced the costs of Event Spells in the Monumental Guild Shop

Server version 1.132

Changes

  • Cosmetic Follower options add to the Runeshop, starting with our "Festive" Chimeras
  • Last Martyr gear is now functional with respect to the World Anguish Level
  • Introduced guild Karma to the Monumental Guild, ensuring item forfeits made from current event items will prioritize better item rolling results
  • Raid introduction quest added in Tier 7
  • Support for an updated January event
  • Reduced the HP of earlier tier World Raids
  • Event monsters are now highlighted in the Monument map (updated app required)
  • Event summons are now found in the Monumental Guild Hall

App update v1.4.3

Changes

  • Exploration (Deep) Dungeons
  • Both Goblin Fortress and Mystic Cave dungeons are now completed in "Exploration" mode, allowing players to choose their battles, mine for progress, and earn rewards underground
  • New Guild: The Spelunking Guild
  • This Guild rewards players for interacting with Exploration Dungeons
  • New Guild: The Monumental Guild
  • This Guild rewards players for interacting with limited time World Events
  • This Guild is now an additional way to unlock World Event gear and followers
  • Additionally, this Guild rewards players for completing any Raid via additional Proofs of Felling
  • New Guild: The Seer's Guild (accessible at the Oracle Temple)
  • This Guild offers additional rewards for players that enjoy Memory Hunting
  • New content type: Monuments
  • Monuments offer a an additional way to interact with limited time World Events, while rewarding players with proofs for interacting with event content
  • They are a solo player experience found in Meropis
  • Updated collision detection, greatly improvement game performance while travelling
  • NPCs now have static locations, always being found in the same tier-appropriate Towns
  • Overhaul of the Replica Titan followers
  • New inventory tab: Currencies
  • Bestial Bond Level 1 can now be attained via Amity traits
  • The "Gauntlet Key" has been renamed to "Skeleton Key"
  • Improved the display of followers found in shops, allowing easy access to their Codex entries
  • AI improvements
  • Bug fixes and minor improvements
  • Balance adjustments:
  • Spells the have lowered PvP damage now reduce the damage before defense is applied (opposed to after)
  • The change ensures that defense values are correctly applied to the reduced power
  • [PvP] Reduced the damage of Fey Cataclysm, Fey Fulmination, Fey Glacier, Fey Inferno

App update v3.9.3

Changes

  • Exploration (Deep) Dungeons
  • Both Goblin Fortress and Mystic Cave dungeons are now completed in "Exploration" mode, allowing players to choose their battles, mine for progress, and earn rewards underground
  • New Guild: The Spelunking Guild
  • This Guild rewards players for interacting with Exploration Dungeons
  • New Guild: The Monumental Guild
  • This Guild rewards players for interacting with limited time World Events
  • This Guild is now an additional way to unlock World Event gear and followers
  • Additionally, this Guild rewards players for completing any Raid via additional Proofs of Felling
  • New Guild: The Seer's Guild (accessible at the Oracle Temple)
  • This Guild offers additional rewards for players that enjoy Memory Hunting
  • New content type: Monuments
  • Monuments offer a an additional way to interact with limited time World Events, while rewarding players with proofs for interacting with event content
  • They are a solo player experience found throughout the world
  • World seeding adjustments: both Monuments and Towers of Olympia are now dispersed more evenly throughout the world
  • This change will reset the current week's Tower locations
  • Overhaul of the Replica Titan followers
  • New inventory tab: Currencies
  • Bestial Bond Level 1 can now be attained via Amity traits
  • The "Gauntlet Key" has been renamed to "Skeleton Key"
  • Improved the display of followers found in shops, allowing easy access to their Codex entries
  • AI improvements
  • Bug fixes and minor improvements
  • Balance adjustments:
  • Spells the have lowered PvP damage now reduce the damage before defense is applied (opposed to after)
  • The change ensures that defense values are correctly applied to the reduced power
  • [PvP] Reduced the damage of Fey Cataclysm, Fey Fulmination, Fey Glacier, Fey Inferno

Server version 1.131

Changes

  • Mechanics
  • New passive for the Warrior classline: Collateral Damage
  • Knight: Added the passive "Collateral Damage"
  • Centurion: Replaced passive "HP Step" with "Collateral Damage"
  • Spellsword: Replaced passive "Mana Step" with "Collateral Damage"
  • Adept: Replaced passive "EXP Step" with "Collateral Damage"
  • Majestic: Added the passive "Collateral Damage II"
  • Blademaster: Added the passive "Collateral Damage III"
  • Majistrate: Replaced passive "Critical Hits" with "Collateral Damage III"
  • Atlas Vanguard: Replaced passive "Siphon Ward" with "Collateral Damage III"
  • Titanguard: Replaced passive "Siphon Ward II" with "Collateral Damage IV"
  • Gilgamesh: Renamed passive "Siphon Ward II" to "Siphon Ward"
  • Gilgamesh: Added the passive "Collateral Damage V"
  • Added Collateral Damage bonus effects to a variety of existing Warrior classline weapons
  • Added bonus dexterity to a variety of existing lategame Warrior classline armor
  • Balance
  • [Blades of Finesse] Items that increase the effectiveness of defending in battle will be less effective
  • [PvP/PvE] Fixed an issue that caused items that increase the effectiveness of defending in battle to stack too effectively
  • [Blades of Finesse] Avidity: can no longer proc in the first round of battle
  • [Blades of Finesse] Debilitating status effects (effects that provide less than 50% chance to act) are now much less likely to proc on the first 2 rounds, then half as likely to proc on remaining rounds
  • [Blades of Finesse] Beowulf Auriga's double follower action cannot occur on the first round of battle
  • [PvP/PvE] Pendulus: No longer 100% chance to delay a turn
  • [Blades of Finesse] Reduced AI controlled opponents' HP in the earlier tiers
  • [PvP/PvE] Introduced the "Timeless Pendant" to the PvP drop pool. It provides immunity to Stasis
  • [PvP/PvE] Added Stasis immunity to: Amadan's Staff, Aegis, True Aegis of Athena
  • Other
  • Kingdom raids limits are now strongly enforced through in-battle damage limits
  • Removed the 5000 on-hand item limit
  • Quests can now accept items under level 10
  • Fixed an issue with guild shop material seeds (this may reset today's materials available to you)

App update v3.7.9

Changes

  • New Guild: The Blades of Finesse
  • New Guild: The Titanfelled Guild
  • New Building: The Grand Market
  • Customizable quick item menu
  • Players can now freely return to their Origin Town Wayvessel
  • New October content
  • The Heart of Change: an item to refund all ascension levels of a single class
  • World NPCs are now better dispersed and rotate every week
  • Towers of Olympia now grow in a way that does not favour single timezones
  • Sprite updates, bug fixes, and more

App update v1.3.3

Changes

  • New Guild: The Blades of Finesse
  • New Guild: The Titanfelled Guild
  • New Building: The Grand Market
  • Customizable quick item menu
  • Newly added world dungeons
  • New October content
  • The Heart of Change: an item to refund all ascension levels of a single class
  • Towers of Olympia now grow in a way that does not favour single timezones
  • Sprite updates, bug fixes, and more